My friend and fellow New Yorker Francisco González launched a Buttondown-based newsletter last year to announce the release of Rosewater, the latest in his long-and-growing oeuvre of independently produced point-and-click adventure games. Having played and enjoyed that one over the intervening winter holidays, I was delighted to see Francisco start to use the newsletter as a development blog for “Project Lion”, the public code name for his current work-in-progress.
He’s updated the newsletter with spoiler-free notes, screenshots, and other tidbits about the upcoming game once a month since then; I just read the June issue. As someone who has let the BumpySkies newsletter sit idle since March, I find this inspirational and motivating.
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’Twas This is a notebook by Jason McIntosh. It has an RSS feed, and accepts responses via Webmention. For longer-form writing, see Fogknife.
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