Jason McIntosh writes about technology

A photograph of a sunrise over a riverbank

This page presents the technology-focused writing portfolio of Jason McIntosh. I have worked in technology full-time since the 1990s, mostly as a software engineer with a knack for writing – always leaving stacks of documentation in my wake, and publishing the occasional book or article as well.

After programming for more than 20 years, I hope to refocus my career towards writing. Find here some highlights of my written work from the last couple of decades, demonstrating the breadth of my skills, interests, and working styles.

Please direct any questions to me at jmac@jmac.org, or call me at 617–792–3829. Thank you!

Books

In the first years of the current century, I co-authored or otherwise contributed to the following books published by O’Reilly Media (at the time known as O’Reilly and Associates).

  • Mac OS X in a Nutshell, co-authored with Chris Stone and Chuck Toporek. I designed the book’s overall structure, wrote a significant portion of it, and was responsible for much of its internal illustration.

  • Perl & XML, co-authored with Erik T. Ray. I wrote the majority of the book’s content specific to the Perl programming language, including code examples.

  • Mac OS X Hacks. I contributed an article about sending and receiving encrypted email on a Mac.

  • Perl in a Nutshell. I performed technical review on its chapters about XML.

Documentation

In 2018, I created two open-source libraries for the Perl programming language, both thoroughly documented with example code, and readable online via the MetaCPAN website:

I also maintain the user documentation for Plerd, a static blogging platform of my own design.

Reports

In 2019, for the digital-arts nonprofit I help run, I presented the findings of IFTF's Accessibility Testing Project. This report represents the culmination of 18 months of planning and coordination among an eight-member expert panel, as well as a group of three dozen volunteer testers.

After I taught a semester-long game-studies lab at Northeastern University in the fall of 2011, I created a public resource out of all its related writing and coursework, as well as my thoughts in retrospect.

Articles and essays

In 2018, I wrote an illustrated essay about open-source interactive fiction for Red Hat’s opensource.com.

From 2014 through today, I write around four articles per month for Fogknife, a general-interest blog that runs on software of my own design.

A selection of Fogknife-hosted essays on a variety of technological topics:

Presentations

I prepare talks for technical conferences occasionally, and treat them as heavily illustrated essays, writing them out in their entirety beforehand. Here are three such talks I presented during the 2010s:

Other writing of interest

I wrote most of the static content on the Annual Interactive Fiction Competition’s website, as part of my four-year tenure as its organizer (2014 through 2017). See, for example, this illustrative essay defining interactive fiction.

In 2010, I wrote a text adventure game called The Warbler’s Nest, which won that year’s XYZZY Award for Best Writing. I followed this in 2014 with an online textual art installation called Barbetween.

And way back in in 2001, while writing Perl & XML, I designed, described, and wrote a reference implementation of ComicsML – a proposed XML-based standard for marking up comic strips. My explanatory essay about it got syndicated into a feature article for O’Reilly’s xml.com.


Thank you for your time and attention! Feel free to send me an email with any questions you may have about my work, or find me on Twitter. You may also wish to browse my full rΓ©sumΓ©.


All content of this website is copyright © 1999-2019 by Jason McIntosh except where noted.

This particular page was last modified: Sun Jul 14 13:50:37 2019 (Dynamic content may be more recent than this.)

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