Results tagged “site speed” from Planbeast blog
Figuring that Monday morning's as good a time as any for a video game site with only a handful of users, I'm taking Planbeast offline with no warning, so that I can move it over to our new server.
I hope this won't take more than an hour, just as I hope that the speed problems will be forever gone when the site returns...
I spent all day Saturday migrating the Planbeast software to a new server at a different, and hopefully better, hosting provider. After a week of trying to work with our current providers about this, we decided that a solution just isn't going to happen unless we go elsewhere.
Barring surprises, I expect that we'll be able to let the new server take up the planbeast.com mantle in a few days, and then we can resume our world takeover plans as scheduled.
I currently consider us to have no bug/feature fires actively burning, and so we are giving our full attention to the slowness issue now. It's so bad that, often as not, someone visiting the site for the first time gets the "Be back in a bit" error page, meaning that the FastCGI server running Planbeast took more than 30 seconds to respond to the request, and the controlling Apache server gave up on it. That's just unacceptable. (It happens more often to visitors who don't yet have our CSS and JS files cached locally, causing their browsers to make more HTTP request against our molasses-slow server.)
We've collecting convincing evidence that the problem's not with our software, and we're actively seeking a remedy. This problem is severe enough to block further growth - I haven't been inviting anyone else onto the system since this problem started. Lord willing and the crick don't rise, it'll be solved one way or another within a week.
Stay tuned...
